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Rings filled with uniform color |
void | Ring (double x, double y, double rad_in, double rad_out, double contrR, double contrG, double contrB) |
| draws a ring region filled with uniform color
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void | Ring (double x, double y, double rad_in, double rad_out, double contr) |
| draws a ring region filled with uniform luminance
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void | MakeRing (double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int *&fig) |
| save the color ring pixmap in RAM
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void | MakeRing (double rad_in, double rad_out, double contr, unsigned short int *&fig) |
| save the grayscale ring pixmap in RAM
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void | MakeRing (double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int ind) |
| save the color ring as a texture in video-memory
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void | MakeRing (double rad_in, double rad_out, double contr, unsigned short int ind) |
| save the luminance ring as a texture in video-memory
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Rings filled with random noise |
void | NRing (double x, double y, double rad_in, double rad_out, double contrR, double contrG, double contrB) |
| draws a ring region filled with white noise
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void | NRing (double x, double y, double rad_in, double rad_out, double contr) |
| the same in gray-scale
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void | MakeNRing (double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int *&fig) |
| save the color ring pixmap in RAM
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void | MakeNRing (double rad_in, double rad_out, double contr, unsigned short int *&fig) |
| save the grayscale ring pixmap in RAM
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void | MakeNRing (double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int ind) |
| save the color ring as a texture in video-memory
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void | MakeNRing (double rad_in, double rad_out, double contr, unsigned short int ind) |
| save the luminance ring as a texture in video-memory
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Rings filled with sine-grating texture |
void | SineGratingRing (double x, double y, double angle, double sp_freq, double phase, double rad_in, double rad_out, double contrR, double contrG, double contrB) |
| draws a colored ring filled with sine-grating color pattern
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void | SineGratingRing (double x, double y, double angle, double sp_freq, double phase, double rad_in, double rad_out, double contr) |
| draws a grayscale ring filled with sine-grating color pattern
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void | MakeSineGratingRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int *&fig) |
| create a colored SineGratingRingian pixmap
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void | MakeSineGratingRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double contr, unsigned short int *&fig) |
| create a grayscale SineGratingRingian pixmap
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void | MakeSineGratingRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int ins) |
| create a colored SineGratingRingian texture
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void | MakeSineGratingRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double contr, unsigned short int ind) |
| create a grayscale SineGratingRingian texture
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Rings filled with checker-board texture |
void | CheckeredRing (double x, double y, int n, double phase, double rad_in, double rad_out, double contrR, double contrG, double contrB) |
| draws a ring filled with checkered color pattern
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void | CheckeredRing (double x, double y, int n, double phase, double rad_in, double rad_out, double contr) |
| draws a ring filled with checkered luminance pattern
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void | MakeCheckeredRing (int n, double phase, double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int *&fig) |
| save a colored checkered ring pixmap in RAM
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void | MakeCheckeredRing (int n, double phase, double rad_in, double rad_out, double contr, unsigned short int *&fig) |
| save a grayscale checkered ring pixmap in RAM
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void | MakeCheckeredRing (int n, double phase, double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int ind) |
| save a colored checkered ring texture in video memory
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void | MakeCheckeredRing (int n, double phase, double rad_in, double rad_out, double contr, unsigned short int ind) |
| save a grayscale checkered ring texture in video memory
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Antialised rings filled with uniform color |
void | GRing (double x, double y, double rad_in, double rad_out, double sigma, double contrR, double contrG, double contrB) |
| draws a colored antialiased ring; at sigma the intensity drops twofold
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void | GRing (double x, double y, double rad_in, double rad_out, double contrR, double contrG, double contrB) |
| the same with sigma = 1 pixel
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void | GRing (double x, double y, double rad_in, double rad_out, double sigma, double contr) |
| draws a gray-scale antialised ring
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void | GRing (double x, double y, double rad_in, double rad_out, double contr) |
| the same with sigma = 1 pixel
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void | MakeGRing (double rad_in, double rad_out, double sigma, double contrR, double contrG, double contrB, unsigned short int *&fig) |
| creates a colored GRingian pixmap
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void | MakeGRing (double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int *&fig) |
| the same with sigma = 1 pixel
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void | MakeGRing (double rad_in, double rad_out, double sigma, double contr, unsigned short int *&fig) |
| creates a gray-scale GRingian pixmap
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void | MakeGRing (double rad_in, double rad_out, double contr, unsigned short int *&fig) |
| the same with sigma = 1 pixel
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void | MakeGRing (double rad_in, double rad_out, double sigma, double contrR, double contrG, double contrB, unsigned short int ind) |
| creates a colored GRingian texture
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void | MakeGRing (double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int ind) |
| the same with sigma = 1 pixel
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void | MakeGRing (double rad_in, double rad_out, double sigma, double contr, unsigned short int ind) |
| creates a gray-scale GRingian texture
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void | MakeGRing (double rad_in, double rad_out, double contr, unsigned short int ind) |
| the same with sigma = 1 pixel
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Antialised rings filled with sine-grating texture |
void | SineGratingGRing (double x, double y, double angle, double sp_freq, double phase, double rad_in, double rad_out, double sigma, double contrR, double contrG, double contrB) |
| draws a colored antialiased ring filled with a sine grating luminance profile
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void | SineGratingGRing (double x, double y, double angle, double sp_freq, double phase, double rad_in, double rad_out, double contrR, double contrG, double contrB) |
| the same with sigma = 1 pixel
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void | SineGratingGRing (double x, double y, double angle, double sp_freq, double phase, double rad_in, double rad_out, double sigma, double contr) |
| draws a gray-scale antialiased ring filled with a sine grating luminance profile
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void | SineGratingGRing (double x, double y, double angle, double sp_freq, double phase, double rad_in, double rad_out, double contr) |
| the same with sigma = 1 pixel
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void | MakeSineGratingGRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double sigma, double contrR, double contrG, double contrB, unsigned short int *&fig) |
| creates a colored SineGratingGRingian pixmap
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void | MakeSineGratingGRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int *&fig) |
| the same with sigma = 1 pixel
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void | MakeSineGratingGRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double sigma, double contr, unsigned short int *&fig) |
| creates a grayscale SineGratingGRingian pixmap
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void | MakeSineGratingGRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double contr, unsigned short int *&fig) |
| the same with sigma = 1 pixel
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void | MakeSineGratingGRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double sigma, double contrR, double contrG, double contrB, unsigned short int ind) |
| creates a colored SineGratingGRingian texture
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void | MakeSineGratingGRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double contrR, double contrG, double contrB, unsigned short int ind) |
| the same with sigma = 1 pixel
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void | MakeSineGratingGRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double sigma, double contr, unsigned short int ind) |
| creates a grayscale SineGratingGRingian texture
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void | MakeSineGratingGRing (double angle, double sp_freq, double phase, double rad_in, double rad_out, double contr, unsigned short int ind) |
| the same with sigma = 1 pixel
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Antialised rings filled with sine-plaid texture |
void | SinePlaidGRing (double x, double y, double angle1, double k1, double phase1, double angle2, double k2, double phase2, double rad_in, double rad_out, double sigma, double contr1, double contr2) |
| Antialised ring with a sine-plaid luminance texture.
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void | SinePlaidGRing (double x, double y, double angle1, double k1, double phase1, double angle2, double k2, double phase2, double rad_in, double rad_out, double contr1, double contr2) |
| the same with sigma = 1
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void | MakeSinePlaidGRing (double angle1, double k1, double phase1, double angle2, double k2, double phase2, double rad_in, double rad_out, double sigma, double contr1, double contr2, unsigned short int *&fig) |
| store the plaid ring pixmap in RAM
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void | MakeSinePlaidGRing (double angle1, double k1, double phase1, double angle2, double k2, double phase2, double rad_in, double rad_out, double contr1, double contr2, unsigned short int *&fig) |
| the same with sigma = 1
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void | MakeSinePlaidGRing (double angle1, double k1, double phase1, double angle2, double k2, double phase2, double rad_in, double rad_out, double sigma, double contr1, double contr2, unsigned short int ind) |
| store the plaid ring as a texture in video-memory
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void | MakeSinePlaidGRing (double angle1, double k1, double phase1, double angle2, double k2, double phase2, double rad_in, double rad_out, double contr1, double contr2, unsigned short int ind) |
| the same with sigma = 1
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