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Pixmap object rendering |
void | Invert (unsigned char *fig, unsigned char *&result) |
| invert pixmap, i.e. x' = 1 - x; for all RGB values
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void | Put (double x, double y, unsigned char *fig) |
| draws a char pixmap
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void | Put (unsigned char *fig) |
| draws a char pixmap in the center of the screen
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void | Invert (unsigned short int *fig, unsigned short int *&result) |
| invert pixmap, i.e. x' = 1 - x; for all RGB values
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void | Put (double x, double y, unsigned short int *fig) |
| draws an unsigned short int pixmap
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void | Put (unsigned short int *fig) |
| draws an unsigned short int pixmap in the center of the screen
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void | Put (double x, double y, unsigned short int tex_ind, int scale) |
| draws a texture pixmap
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void | Put (double x, double y, unsigned short int tex_ind) |
| draws a texture pixmap for scale=1
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void | Put (unsigned short int tex_ind) |
| at origin
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