Pixmap object rendering | |
void | Invert (unsigned char *fig, unsigned char *&result) |
invert pixmap, i.e. x' = 1 - x; for all RGB values | |
void | Put (double x, double y, unsigned char *fig) |
draws a char pixmap | |
void | Put (unsigned char *fig) |
draws a char pixmap in the center of the screen | |
void | Invert (unsigned short int *fig, unsigned short int *&result) |
invert pixmap, i.e. x' = 1 - x; for all RGB values | |
void | Put (double x, double y, unsigned short int *fig) |
draws an unsigned short int pixmap | |
void | Put (unsigned short int *fig) |
draws an unsigned short int pixmap in the center of the screen | |
void | Put (double x, double y, unsigned short int tex_ind, int scale) |
draws a texture pixmap | |
void | Put (double x, double y, unsigned short int tex_ind) |
draws a texture pixmap for scale=1 | |
void | Put (unsigned short int tex_ind) |
at origin |